Realize that there is no perfect design and that usually some features have to be sacrificed to get others, for example, designs that are best in one respect (safety or ease of use) may be inferior in other ways (cost or appearance).
Students will demonstrate the thinking and acting inherent in the practice of science.
Technology - Design and Systems
Develop designs and analyze the products: "Does it work?" "Could I make it work better?" "Could I have used better materials?"