Computational fluency is the ability to think flexibly in order to choose appropriate strategies to solve problems accurately and efficiently.
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Similar standards in other grades
Quickly recognizing and naming the number of objects in a small group without counting is called subitizing. The size of the group a student can subitize is dependent upon the arrangement of the dots or objects. At this age, students should subitize regular arrangements up to 5.
A certain amount of practice is necessary to develop fluency with computational strategies; however, the practice must be motivating and systematic if students are to develop fluency in computation, whether mental, with manipulative materials, or with paper and pencil.
Composing and decomposing numbers flexibly forms a basis for understanding properties of the operations and later formal algebraic concepts and procedures.
In grade three, students developed an understanding of the meanings of multiplication and division of whole numbers through activities and practical problems involving equal-sized groups, arrays, and length models. In addition, grade three students have worked on fluency of facts for 0, 1, 2, 5, and 10.
The development of computational fluency relies on quick access to number facts. There are patterns and relationships that exist in the facts. These relationships can be used to learn and retain the facts.