Conserve and Create: Teach Important STEAM and SEL Skills with TRANSFORMERS!
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# Conserve and Create: Teach Important STEAM and SEL Skills with TRANSFORMERS!

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Resource Type Activity
Attributes
Standards Alignment
Common Core State Standards, Next Generation Science Standards

Bring teamwork and fun into your classrooms with activities from Transformers!

These lessons for grades 1-3 pair important STEAM topics like energy sources and geometry with social-emotional skills like teamwork that will help you get the school year off to a supercharged start.

These hands-on lessons will channel your students' enthusiasm and imagination, while supporting collaboration.

Please visit the PROGRAM SITE for complete teaching kit for grades 1-3, curriculum alignment chart, a family letter in English and Spanish, links to the Transformers and Power Rangers YouTube channels, preview episodes, and more!

## Resources

Files

Transformers_TeachingKit.pdf

Activity
August 18, 2021
2.72 MB
External resources

### Standards

Read with sufficient accuracy and fluency to support comprehension.
Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
Ask questions, make observations, and gather information about a situation people want to change to define a simple problem that can be solved through the development of a new or improved object or tool.
Develop a simple sketch, drawing, or physical model to illustrate how the shape of an object helps it function as needed to solve a given problem.
Plan and conduct an investigation to describe and classify different kinds of materials by their observable properties.
Make observations to construct an evidence-based account of how an object made of a small set of pieces can be disassembled and made into a new object.
Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
Know and apply grade-level phonics and word analysis skills in decoding words.
Read with sufficient accuracy and fluency to support comprehension.
Determine or clarify the meaning of unknown and multiple-meaning words and phrases based on grade 2 reading and content, choosing flexibly from an array of strategies.
Know and apply grade-level phonics and word analysis skills in decoding words.
Read with sufficient accuracy and fluency to support comprehension.
Compose two-dimensional shapes (rectangles, squares, trapezoids, triangles, half-circles, and quarter-circles) or three-dimensional shapes (cubes, right rectangular prisms, right circular cones, and right circular cylinders) to create a composite shape, and compose new shapes from the composite shape.
Measure areas by counting unit squares (square cm, square m, square in, square ft, and improvised units).
Solve real world and mathematical problems involving perimeters of polygons, including finding the perimeter given the side lengths, finding an unknown side length, and exhibiting rectangles with the same perimeter and different areas or with the same area and different perimeters.
Recognize and draw shapes having specified attributes, such as a given number of angles or a given number of equal faces. Identify triangles, quadrilaterals, pentagons, hexagons, and cubes.
Determine or clarify the meaning of unknown and multiple-meaning words and phrases based on grade 3 reading and content, choosing flexibly from a range of strategies.

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